# Gaze presets Every preset here is an ordinary set of render options. Nothing needs to be installed, and the same values work in all seven libraries and as HTTP-API query parameters. Pick one to read its code, or open it in the playground and change whatever you like. Options a preset does not set keep varying with the seed, so most of these stay as unique per user as the plain style does. Each preset lists how many distinct avatars it still leaves you. ## Sepia The eyes are not painted, they take whichever of two inks holds up against the body. Move the bodies into brown and the eyes follow on their own. ```json { "backgroundColor": ["efe3d2"], "bodyColor": ["d5b28c","c49a70","e0c6a8","b3835c"] } ``` ## Greyscale Nothing here but a silhouette and a pair of eyes, so losing color costs the style very little. Useful for a print stylesheet or a chart where color already means something. ```json { "backgroundColor": ["ececee"], "bodyColor": ["c9c9cd","aeaeb4","dcdce0","94949a"] } ``` ## Duotone A single body color across a whole set, so the silhouette, the eyes and how far apart they sit are all that separates two avatars. ```json { "backgroundColor": ["e2f5ef"], "bodyColor": ["7ad0b4"] } ``` ## Muted The shipped palette is six bright pastels. These are the same bodies in tones that hold still, which suits a sidebar where a dozen appear at once. ```json { "backgroundColor": ["e8e4dc"], "bodyColor": ["a5a58d","b98b73","8e9aaf","9c8a94","8fa38f","b0a58c"] } ``` ## Electric The same lever the other way, on a near black ground. The ink flips to the dark of the two by itself, because the neon bodies are the lighter side of every pairing. ```json { "backgroundColor": ["0f0f12"], "bodyColor": ["ff2e88","00e5ff","7cff00","ffe600","ff6a00","b400ff"] } ``` ## Pastel Wall Gaze ships no background of its own and renders transparent. A pale ground gives the shape an edge to sit against without touching the artwork. ```json { "backgroundColor": ["ffe3ea","e3edff","e2f5e9","fdf1d4","efe6ff"] } ``` ## Bold Pop Louder than Pastel Wall. The bodies are pale, so they keep their edge on top of it. ```json { "backgroundColor": ["ff5d8f","ffb703","43aa8b","4d96ff","b57bff"] } ``` ## Night Shift For dark interfaces. The shipped bodies are pastel already, so nothing else has to move for the shape to stay visible. ```json { "backgroundColor": ["16161a"] } ``` ## Sunrise Shows the gradient background options: two colors, a linear fill and a fixed angle. The seed still decides which of the two ends up on top. ```json { "backgroundColor": ["ffd9b0","ffa8bf"], "backgroundColorFill": "linear", "backgroundColorAngle": 135 } ``` ## Geometric Seven of the eleven shapes are plain polygons and the other four are drawn by hand. Keeping the polygons gives a set one consistent edge treatment, which reads more like a system of icons than a family of creatures. ```json { "shapeVariant": ["circle","square","triangle","pentagon","hexagon","octagon","diamond"] } ``` ## Animated The style ships an animation component that is off by default. The `animation` tag switches it on and lets the seed pick a speed, so the eyes wander and blink while the body hops. It respects prefers-reduced-motion. ```json { "tags": ["animation"] } ``` ## Close Up Uses scale rather than color. Cropping in leaves the eyes and little else, which reads better at the size a comment thread gives an avatar. ```json { "scale": 1.3 } ```