# Pixelbot presets Every preset here is an ordinary set of render options. Nothing needs to be installed, and the same values work in all six libraries and as HTTP-API query parameters. Pick one to read its code, or open it in the playground and change whatever you like. Options a preset does not set keep varying with the seed, so most of these stay as unique per user as the plain style does. Each preset lists how many distinct avatars it still leaves you. ## Terminal The style is a lit dot matrix, and this is the oldest version of that: one phosphor green, one dark ground, no second color anywhere. ```json { "backgroundColor": ["0a0f0a"], "glowColor": ["4ade80"] } ``` ## Amber Same idea, the other phosphor. Amber on a brown-black ground reads warmer in a list than green does. ```json { "backgroundColor": ["120c05"], "glowColor": ["ffb020"] } ``` ## Greyscale For interfaces where color already carries meaning. The style loses nothing structural, because the shapes of the eyes and mouth are what identify an avatar. ```json { "backgroundColor": ["141416"], "glowColor": ["f4f4f5","d4d4d8","a1a1aa"] } ``` ## Duotone A single glow color across a whole set, so the eye and mouth shapes are the only thing that changes from one avatar to the next. ```json { "backgroundColor": ["061626"], "glowColor": ["22d3ee"] } ``` ## Muted The style ships nine bright colors, which is a lot of shouting in a sidebar. These six are lit enough to read on dark and quiet enough to sit still. ```json { "backgroundColor": ["1b1d22"], "glowColor": ["9aa88f","b0a48c","8fa3ad","a894a3","b8a06f","8d9bb5"] } ``` ## Electric Past what the style ships. On a black ground these read as actual light rather than as paint. ```json { "backgroundColor": ["000000"], "glowColor": ["ff2e88","00e5ff","7cff00","ffe600","ff6a00","b400ff"] } ``` ## Cool Half the color wheel, and the counterpart to Warm. Two groups of avatars can be told apart by temperature alone. ```json { "backgroundColor": ["0b1220"], "glowColor": ["7dd3fc","5eead4","a5b4fc","c4b5fd","67e8f9"] } ``` ## Warm The other half of the same wheel, on a ground warmed to match. ```json { "backgroundColor": ["1a0d06"], "glowColor": ["fdba74","fcd34d","fca5a5","fb923c","f9a8d4"] } ``` ## Sunrise Shows the gradient background options: two colors, a linear fill and a fixed angle. Both stops stay dark, because the lit pixels need something to be lit against. ```json { "backgroundColor": ["1e1b4b","3b0764"], "backgroundColorFill": "linear", "backgroundColorAngle": 45, "glowColor": ["fde68a","f9a8d4","c4b5fd"] } ``` ## Close Up The face sits in the middle of a wide grid. Scaling up trades some of the grid for size, which is the trade you want at 32 pixels. ```json { "scale": 1.3 } ``` ## Animated The style ships an animation component that is off by default. The `animation` tag switches it on and lets the seed pick a speed. It respects prefers-reduced-motion. ```json { "tags": ["animation"] } ```