# Shapes Shapes is an abstract vector avatar style composed of two or three large geometric forms (squares, circles, and triangles) layered and rotated on a colored background. Generate minimal SVG profile icons that work as avatar placeholders or abstract user identifiers. - **Style name:** `shapes` - **Category:** Minimalist - **Animated:** yes - **Creator:** DiceBear (https://www.dicebear.com) - **Source:** https://www.dicebear.com - **License:** CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/) ## Usage Every library below produces the same SVG for the same seed and options. HTTP API: ``` https://api.dicebear.com/10.x/shapes/svg?seed=John ``` JavaScript: ``` npm install @dicebear/core @dicebear/styles --save ``` ```js import { Style, Avatar } from '@dicebear/core'; import definition from '@dicebear/styles/shapes.json' with { type: 'json' }; const style = new Style(definition); const avatar = new Avatar(style, { seed: 'John' }); const svg = avatar.toString(); ``` PHP: ``` composer require dicebear/core dicebear/styles ``` ```php 'John']); $svg = (string) $avatar; ``` Python: ``` pip install dicebear-core dicebear-styles ``` ```python from importlib.resources import files from dicebear import Avatar, Style style = Style.from_json( files("dicebear_styles").joinpath("shapes.json").read_text("utf-8") ) avatar = Avatar(style, {"seed": "John"}) svg = avatar.to_string() ``` Rust: ``` cargo add dicebear-core serde_json cargo add dicebear-styles --features shapes ``` ```rust use dicebear_core::{Avatar, Style}; use serde_json::json; let style = Style::from_str(dicebear_styles::SHAPES)?; let avatar = Avatar::new(&style, json!({ "seed": "John" }))?; let svg = avatar.to_svg(); ``` Go: ``` go get github.com/dicebear/dicebear-go/v10 go get github.com/dicebear/styles/v10 ``` ```go import ( dicebear "github.com/dicebear/dicebear-go/v10" "github.com/dicebear/styles/v10" ) style, _ := dicebear.NewStyle([]byte(styles.Shapes)) avatar, _ := dicebear.NewAvatar(style, map[string]any{"seed": "John"}) svg := avatar.SVG() ``` Dart: ``` dart pub add dicebear_core dicebear_styles ``` ```dart import 'package:dicebear_core/dicebear_core.dart'; import 'package:dicebear_styles/shapes.dart'; final style = Style.parse(shapes); final avatar = Avatar(style, {'seed': 'John'}); final svg = avatar.svg; ``` CLI: ``` npm install --global dicebear ``` ``` dicebear shapes ``` ## Options Every option below works in all libraries and as a query parameter of the HTTP API. The ones built from a component name (`Variant`, `Probability`) or from a color group (`Color`, `ColorFill`, `ColorFillStops`, `ColorAngle`, `ColorOrder`) belong to this style; the rest are [core options](https://www.dicebear.com/guides/core-options/) that every style accepts. | Option | Type | Values | | --- | --- | --- | | `seed` | string | | | `size` | number | 1 to 4096 | | `idRandomization` | boolean | | | `title` | string | | | `flip` | enum (array allowed) | `none`, `horizontal`, `vertical`, `both` | | `fontFamily` | string (array allowed) | | | `fontWeight` | number (array allowed) | 1 to 1000 | | `scale` | range | 0 to 10 | | `borderRadius` | range | 0 to 50 | | `rotate` | range | -360 to 360 | | `translateX` | range | -1000 to 1000 | | `translateY` | range | -1000 to 1000 | | `shape01Variant` | enum (array allowed) | `ellipse`, `ellipseFilled`, `line`, `polygon`, `polygonFilled`, `rectangle`, `rectangleFilled` | | `shape01Probability` | number | 0 to 100 | | `shape02Variant` | enum (array allowed) | `ellipse`, `ellipseFilled`, `line`, `polygon`, `polygonFilled`, `rectangle`, `rectangleFilled` | | `shape02Probability` | number | 0 to 100 | | `shape03Variant` | enum (array allowed) | `ellipse`, `ellipseFilled`, `line`, `polygon`, `polygonFilled`, `rectangle`, `rectangleFilled` | | `shape03Probability` | number | 0 to 100 | | `animationVariant` | enum (array allowed) | `fast`, `fastest`, `medium`, `none`, `slow`, `slowest` | | `animationProbability` | number | 0 to 100 | | `backgroundColor` | color (array allowed) | Hex color, `#` optional | | `backgroundColorFill` | enum (array allowed) | `solid`, `linear`, `radial` | | `backgroundColorFillStops` | range | | | `backgroundColorAngle` | range | -360 to 360 | | `backgroundColorOrder` | enum | `random`, `fixed` | | `shape1Color` | color (array allowed) | Hex color, `#` optional | | `shape1ColorFill` | enum (array allowed) | `solid`, `linear`, `radial` | | `shape1ColorFillStops` | range | | | `shape1ColorAngle` | range | -360 to 360 | | `shape1ColorOrder` | enum | `random`, `fixed` | | `shape2Color` | color (array allowed) | Hex color, `#` optional | | `shape2ColorFill` | enum (array allowed) | `solid`, `linear`, `radial` | | `shape2ColorFillStops` | range | | | `shape2ColorAngle` | range | -360 to 360 | | `shape2ColorOrder` | enum | `random`, `fixed` | | `shape3Color` | color (array allowed) | Hex color, `#` optional | | `shape3ColorFill` | enum (array allowed) | `solid`, `linear`, `radial` | | `shape3ColorFillStops` | range | | | `shape3ColorAngle` | range | -360 to 360 | | `shape3ColorOrder` | enum | `random`, `fixed` | | `tags` | enum (array allowed) | `animation` (further values allowed) | The same table is available as JSON at `https://api.dicebear.com/10.x/shapes/options.json`, and the raw definition at `https://api.dicebear.com/10.x/shapes/definition.json`.